Publications

SENSE/STAGE – LOW COST, OPEN SOURCE WIRELESS SENSOR INFRASTRUCTURE FOR LIVE PERFORMANCE AND INTERACTIVE, REAL-TIME ENVIRONMENTS

Presented at International Computer Music Conference 2010 (ICMC 2010)

Abstract

SenseStage is a research-creation project to develop a wireless sensor network infrastructure for live performance and interactive, real-time environments. The project is motivated by the economic and technical constraints of live performance contexts and the lack of existing tools for artistic work with wireless sensing platforms. The development is situated within professional artistic contexts and tested in real world scenarios. In this paper we discuss our choice of wireless platform, the design of the hardware and firmware, battery options, and an evaluation of the data transmission quality within the wireless network. Additionally, software integration of the wireless platform with popular media programming environments is addressed, as well as evaluation and dissemination of the technology through workshops. Finally, we elaborate on the application of the hardware and software infrastructure in professional artistic projects: two
dance performances, two media projects involving environmental data and an interactive, multi-sensory installation.

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Sense/Stage — low cost, open source wireless sensor and data sharing infrastructure for live performance and interactive realtime environments

Presented at Linux Audio Conference 2010 (LAC 2010)

Abstract

SenseStage is a research-creation project to develop a wireless sensor network infrastructure for live performance and interactive, real-time environments. The project is motivated by the economic and technical constraints of live performance contexts and the lack of existing tools for artistic work with wireless sensing platforms. The development is situated within professional artistic contexts and tested in real world scenarios.
In this paper we discuss our choice of wireless platform, the design of the hardware and firmware for the wireless nodes, and the software integration of the wireless platform with popular media programming environments by means of a data sharing network, as well as evaluation and dissemination of the technology through workshops. Finally, we elaborate on the application of the hardware and software infrastructure in professional artistic projects: two dance performances, two media projects involving environmental data and an interactive, multi-sensory installation.

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Sharing Data in Collaborative, Interactive Performances: the SenseWorld DataNetwork

Presented at New Interfaces for Musical Expression 2009 (NIME 2009)

Abstract

The SenseWorld DataNetwork framework addresses the issue of sharing and manipulating multiple data streams among different media systems in a heterogenous interactive performance environment. It is intended to facilitate the creation, rehearsal process and performance practice of collaborative interactive media art works, by making the sharing of data (from sensors or internal processes) between collaborators easier, faster and more flexible.

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